Pastebin is a website where you can store text online for a set period of time. this one ill share for everyone. Studio Animation Editor Plugin Bug Invalid Animation Id ... Shaggy Ultra Instinct Roblox. Chạm Khẽ Tim Anh Má» t Chút Thôi - Noo ##### Thá» nh. yurdajeki89 Lihat profil lengkapku. This pack includes godly characters such as Ultra Instinct Goku, and many more that will come as the Overhaul receives more updates such as Bills, Whis, Vados, etc. You can use the comment box at the bottom of this page to talk to us. You may like. Eminem - Rap God (15 SECONDS) *READ DESC* Splatoon 2 - Tidal Rush [SPOILERS] xxxtentacion - VERY RARE FOREVER FREESTYLE. RobloxSong is not endorsed, moderated, owned by or affiliated with Roblox Corporation or any of its partners in any capacity. Dec. 18, 2020 Description. About me. 25. 291. maxForce = Vector3.new(math.huge, math.huge, math.huge), local SpeedSave = hit.Parent.Humanoid.WalkSpeed, hit.Parent.Humanoid.WalkSpeed = SpeedSave, BlockEffect(BrickColor.new("Really red"), hit.Parent.Torso.CFrame, 20, 20, 20, 1.5, 1.5, 1.5, 0.05, 3), BlockEffect(BrickColor.new("Gold"), hit.Parent.Torso.CFrame, 20, 20, 20, 2, 2, 2, 0.05, 3), BlockEffect(BrickColor.new("Really black"), hit.Parent.Torso.CFrame, 0, 0, 0, 2, 2, 2, 0.035, 3), MagniDamage(hit.Parent.Torso, 12304, 1, 8, 0, "Normal"). You can use the comment box at the bottom of this page to talk to us. Here are Roblox music code for Dragon Ball Super - Ultimate Battle Roblox ID. Lil Skies - … You may like. Ultra instinct Goku scream Roblox ID. MusicRoblox. 1 Attack Dialogues 1.1 Super Attacks 2 Match Dialogues 2.1 Sparking Blast 2.2 Team Dialogues 2.3 Match Reset 2.4 Shenron 3 Miscellaneous 3.1 Character Selection 3.2 Intro 3.3 Victory 3.4 Defeat 3.5 Results Screen 4 Navigation An asterisk (*) detonates that there's two different lines associated in that situation. You can easily copy the code or add it to your favorite list. Owning this gamepass passively gives you the Ultra Instincts aura effect! If you are happy with this, please share it to your friends. HttpService = game:GetService("HttpService"), InsertService = game:GetService("InsertService"), local NeckCF = cn(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14), local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0), local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0), lig = Instance.new("PointLight",Player.Character.Torso), return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)), local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components(), return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5, return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip, return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip, return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip, function QuaternionToCFrame(px, py, pz, x, y, z, w), local wx, wy, wz = w * xs, w * ys, w * zs, return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)), local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4], startInterp = math.sin((1 - t) * theta) * invSinTheta, finishInterp = math.sin(t * theta) * invSinTheta, startInterp = math.sin((t - 1) * theta) * invSinTheta, return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp, game:service("RunService").RenderStepped:wait(0), local RbxUtility = LoadLibrary("RbxUtility"), part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10, function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size). Other songs you may like. 1584033810 Copy. The most popular IDs have lower rank and less popular IDs have higher rank. GOKU ultra instinct - 1104631254. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, coroutine.resume(coroutine.create(function(Part), game:GetService("Debris"):AddItem(BodPos, 3), game:GetService("Debris"):AddItem(BodGy, 3), game:GetService("Debris"):AddItem(debounce, Delay), function ShowDamage(Pos, Text, Time, Color), local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)), local BillboardGui = Create("BillboardGui")({, game.Debris:AddItem(EffectPart, Time + 0.1), EffectPart.Parent = game:GetService("Workspace"), EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0), function MagniDamage(Part, magni, mindam, maxdam, knock, Type), for _, c in pairs(workspace:children()) do, local targ = head.Position - Part.Position, if magni >= mag and c.Name ~= Player.Name then, Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=1050733875", 1), function MagniKILL(Part, magni, knock, Type), EffectModel = Instance.new("Model", Character), Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type), local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()), local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)), Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay), local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)), local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)), local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)), local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)), Create = function(brickcolor, cframe, x1, y1, z1), local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)), local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()), function Laser(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay), local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)), coroutine.resume(coroutine.create(function(Part, Mesh), Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3), function shoottraildd(mouse, partt, SpreadAmount, dmg) ---effects, local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount)), local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2), local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent), Laser(BrickColor.new("Lapis"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -2.175, 0, -2.175, 0.15), MainPos = MainPos + MouseLook.lookVector * speed, MouseLook = MouseLook * angles(math.rad(-1), 0, 0), local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()), game:GetService("Debris"):AddItem(refpart, 2), CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1), BlockEffect(BrickColor.new("Cyan"), refpart.CFrame, 1, 1, 1, 6.5, 6.5, 6.5, 0.05), BlockEffect(BrickColor.new("Cyan"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05), MagniDamage(refpart, 40, dmg, dmg, 0, "FireDmg"), game:GetService("Debris"):AddItem(refpart, 0), function shoottraildd2(mouse, partt, SpreadAmount), Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -17.175, 0, -17.175, 0.15), BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 86.5, 86.5, 86.5, 0.05), BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05), function shoottraildd22(mouse, partt, SpreadAmount), Laser(BrickColor.new("Magenta"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -6.175, 0, -6.175, 0.15), BlockEffect(BrickColor.new("Magenta"), refpart.CFrame, 1, 1, 1, 86.5, 86.5, 86.5, 0.05), BlockEffect(BrickColor.new("Magenta"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05), function shoottraildd3(mouse, partt, SpreadAmount, dmg), Laser(BrickColor.new("Cyan"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.375, 0, -0.375, 0.05), BlockEffect(BrickColor.new("Pastel light blue"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05), BlockEffect(BrickColor.new("White"), refpart.CFrame, 1, 1, 1, 6.5, 6.5, 6.5, 0.05), MagniDamage(refpart, 6, dmg, dmg, 0, "Slowness"), function shoottraildd4(mouse, partt, SpreadAmount, dmg), Laser(BrickColor.new("Cyan"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -1.175, 0, -1.175, 0.15), MagniDamage(refpart, 4, dmg, 40, 0, "Normal"), ugothit=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock), h=hit.Parent:FindFirstChildOfClass("Humanoid"), for _,v in pairs(hit.Parent:children()) do, if hit.Parent.Parent:FindFirstChild("Torso")~=nil then, h=hit.Parent.Parent:FindFirstChildOfClass("Humanoid"), hit=hit.Parent.Parent:findFirstChild("Head"), if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then, if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end, --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then, c.Value=game:service("Players").LocalPlayer, showDamage(hit.Parent,Damage,.5,BrickColor.new("Really red")), showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue")), local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit, hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0), local bodvol=Instance.new("BodyVelocity"), bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003), rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000, rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)), game:GetService("Debris"):AddItem(bodvol,.5), bp.maxForce=Vector3.new(math.huge,0,math.huge), -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback, bp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05, bp.velocity=Property.CFrame.lookVector*knockback, local bodyVelocity=Instance.new("BodyVelocity"), bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003), game:GetService("Debris"):AddItem(bodyVelocity,1), rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30)), bp.maxForce=Vector3.new(math.huge,math.huge,math.huge), so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5), TargHum=ZTarget.Parent:findFirstChild("Humanoid"), cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position), dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z), workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position), --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do, if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then, --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100), cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0), game:GetService("Debris"):AddItem(debounce,Delay), local txt = Instance.new("BillboardGui", c), local text = Instance.new("TextLabel", txt), text.TextStrokeColor3 = Color3.new(0,0,0), --[[local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}, CFuncs["Sound"].Create("http://www.roblox.com/asset/?id="..hitsounds[r],c,1.25,1)]]--, c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)), elseif Char.Parent:findFirstChild("Head")~=nil then, c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)), f.maxForce=Vector3.new(math.huge,math.huge,math.huge), game:GetService("Debris"):AddItem(m,.5+du), for I,dr in pairs(workspace:GetChildren()) do, if dr:FindFirstChild("Humanoid") and dr:FindFirstChild("HumanoidRootPart") and dr ~= chr and (dr:FindFirstChild("HumanoidRootPart").Position - dm.Position).magnitude < X and dr:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then, local dt = dr:FindFirstChild("HumanoidRootPart"), dv.CFrame = dt.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1)), dz.BrickColor = BrickColor.new("New Yeller"), dA.MaxForce = Vector3.new(math.huge, math.huge, math.huge), dA.Position = dz.Position + Vector3.new(0, 5, 0), dB.Scale = dB.Scale:lerp(Vector3.new(2.5 + c / 10, 1.25 + c / 35, 2.5 + c / 10), 0.4), dC.MaxForce = Vector3.new(999999999999, 9999999999999, 9999999999999), local dD = Instance.new("BodyAngularVelocity"), dD.MaxTorque = Vector3.new(99999, 999999, 999999), dv.Transparency = dv.Transparency + 0.175, dw.Scale = dw.Scale + Vector3.new(0.8 * c, 0.8 * c, 0.8 * c), Torso.CFrame = CFrame.new(Torso.Position, mouse.Hit.p) * CFrame.Angles(0, math.rad(0), 0) * CFrame.new(dir.d - dir.a, 0, dir.s - dir.w), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(-5), math.rad(-90)), 0.3), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(90)), 0.2), RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(0), math.rad(0 * math.cos(sine / 25)), math.rad(0 * math.cos(sine / 25))), 0.2), LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.3, -0.2) * angles(math.rad(0 + 1 * math.cos(sine / 25)), math.rad(0), math.rad(-90 + 1 * math.cos(sine / 25))), 0.3), RH.C0 = clerp(RH.C0, cn(0.9, -1 - 0.1 * math.cos(sine / 25), -0.6) * RHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 2 * math.cos(sine / 25))), 0.2), LH.C0 = clerp(LH.C0, cn(-0.9, -1 - 0.1 * math.cos(sine / 25), 0.4) * LHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(50), math.rad(20 + 2 * math.cos(sine / 25))), 0.2), local rngm = Instance.new("SpecialMesh", rng), rngm.MeshId = "http://www.roblox.com/asset/?id=3270017", local hita = rng6.Touched:connect(function(hit), ugothit(hit,40,50,math.random(49,56),"Normal",RootJoint,.2,1), local pie222 = Instance.new("ParticleEmitter"), pie222.Color = ColorSequence.new(BrickColor.new("Cyan").Color), pie222.Texture = "http://www.roblox.com/asset/?id=224413104", pie222.Transparency = NumberSequence.new(0.6,1), pie222.Rotation = NumberRange.new(-320, 320), rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2, rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/0.5, rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/10, rng6.Size = rng6.Size + Vector3.new(scaler2/3.8, scaler2/3.8, scaler2/3.8), rng3.Transparency = rng3.Transparency + 0.01, rng5.Transparency = rng5.Transparency + 0.01, rng6.Transparency = rng6.Transparency + 0.021, rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/2, scaler2/2, 1), rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0.3), rngm.Scale = rngm.Scale + Vector3.new(scaler2/1, scaler2/1, 1), game:GetService("Debris"):AddItem(rng, 1), game:GetService("Debris"):AddItem(rng3, 1), game:GetService("Debris"):AddItem(rng5, 1), local rng = Instance.new("Part", RightArm), local Must2 = Instance.new("Sound",Torso), rng6.Size = rng6.Size + Vector3.new(scaler2/3.8, scaler2/3.8, scaler2/0.8), mouse.KeyDown:connect(function(k) ---galickgun, if attack == false and k == "=" and MV4 > 80 and firemode == true then, Aura.Transparency = NumberSequence.new(0.4,1), Aura.Color = ColorSequence.new(BrickColor.new("Magenta").Color), Aura.Rotation = NumberRange.new(-360,360), Aura2.Texture = "rbxassetid://1046299182", Aura2.Transparency = NumberSequence.new(0,1), Aura2.Color = ColorSequence.new(BrickColor.new("Magenta").Color), Aura2.Rotation = NumberRange.new(-360,360), Firepart1 = Instance.new("Part", RightArm), Firepart2 = Instance.new("Part", LeftArm), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-59)), 0.1), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(120), math.rad(90)), 0.1), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-120), math.rad(-90)), 0.1), RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.1), LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.1), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(70)), 0.1), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-59)), 0.05), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(-120), math.rad(-90)), 0.1), BlockEffect(BrickColor.new("Magenta"), Torso.CFrame, 1, 1, 1, 30, 30, 30, 0.06), BlockEffect(BrickColor.new("Magenta"), Torso.CFrame, 1, 1, 1, 29.5, 29.5, 29.5, 0.06), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1), RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.5) * angles(math.rad(45), math.rad(0), math.rad(-75)), 0.1), LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(45), math.rad(0), math.rad(75)), 0.1), effect.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3)), effect.BrickColor = BrickColor.new("Really black"), game:GetService("Debris"):AddItem(effect, 0.3), e.CFrame = e.CFrame * CFrame.new(0, math.random(0, 10)/10, 0), char.HumanoidRootPart.CFrame = mouse.Hit * CFrame.new(0, 3, 0), local Must = Instance.new("Sound",workspace), local thing = Instance.new("SpecialMesh",lb), thing.MeshId = "http://www.roblox.com/asset/?id=20329976", lb.CFrame = lb.CFrame*CFrame.Angles(0,0.1,0), lb.CFrame = lb.CFrame*CFrame.Angles(0,-0.1,0), Aura.Transparency = NumberSequence.new(0.5,1), Aura.Color = ColorSequence.new(BrickColor.new("Gold").Color), Aura2.Color = ColorSequence.new(BrickColor.new("Gold").Color), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=257001355", Torso, 2, 0.7), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=743499393", Firepart2, 2, 0.8), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 40) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.1), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.2), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(-90)), 0.2), local Aura3 = Instance.new('ParticleEmitter'), Aura3.Texture = "rbxassetid://1046299182", Aura3.Transparency = NumberSequence.new(0.4,1), Aura3.Color = ColorSequence.new(BrickColor.new("Gold").Color), Aura3.Rotation = NumberRange.new(-360,360), local Aura4 = Instance.new('ParticleEmitter'), Aura4.Texture = "rbxassetid://1046299182", Aura4.Transparency = NumberSequence.new(0.7,1), Aura4.Color = ColorSequence.new(BrickColor.new("New Yeller").Color), Aura4.Rotation = NumberRange.new(-360,360), local Aura5 = Instance.new('ParticleEmitter'), Aura5.Transparency = NumberSequence.new(0.2,1), Aura5.Color = ColorSequence.new(BrickColor.new("Gold").Color), Aura5.Rotation = NumberRange.new(-360,360), local quake = Instance.new("Sound",workspace), quake.SoundId = "rbxassetid://1048411878", thing.MeshId = "http://www.roblox.com/asset/?id=471124075", thing.Scale = thing.Scale + vt(0.5,0,0.5), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=244578827", Firepart2, 2, 1), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.05), local Must2 = Instance.new("Sound",Torso) --1048411878, local Gone = Instance.new('ParticleEmitter'), Gone.Transparency = NumberSequence.new(0.7,1), Gone.Color = ColorSequence.new(BrickColor.new("Gold").Color), Gone.Rotation = NumberRange.new(-360,360), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=463177334", Firepart2, 5, 2), BlockEffect(BrickColor.new("New Yeller"), Torso.CFrame, 1, 1, 1, 70, 70, 70, 0.06), BlockEffect(BrickColor.new("New Yeller"), Torso.CFrame, 1, 1, 1, 69.5, 69.5, 69.5, 0.06), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=170278900", Torso, 8, 1), BlockEffect(BrickColor.new("New Yeller"), Firepart1.CFrame, 1, 1, 1, 50, 50, 50, 0.02), BlockEffect(BrickColor.new("Gold"), Firepart1.CFrame, 1, 1, 1, 20, 20, 20, 0.04), BlockEffect(BrickColor.new("New Yeller"), Firepart1.CFrame, 1, 1, 1, 19.5, 19.5, 19.5, 0.04), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.05), if musiccommand == 1 and musicwait == false then, if musiccommand == 2 and musicwait == false then, if musiccommand == 3 and musicwait == false then, function HitpartFunk3(HPart3, Xv, Yv, Zv), game:GetService("Debris"):AddItem(Hitpart3, 20), function HitpartFunk2(HPart2, Xv, Yv, Zv), game:GetService("Debris"):AddItem(Hitpart2, 20), function HitpartFunk(HPart, Min, Max, Xv, Yv, Zv), MagniDamage(Hitpart, 4.5, Min, Max, 1, "Normal"), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=232210079", LeftArm, 1, 1), LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.3, -0.2) * angles(math.rad(0 + 1 * math.cos(sine / 25)), math.rad(0), math.rad(-99 + 1 * math.cos(sine / 25))), 0.3), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=232210079", RightArm, 1, 1), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, -0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(45)), 0.3), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-25)), 0.3), RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.7, -0.8) * angles(math.rad(120), math.rad(0), math.rad(-35)), 0.3), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(0)), 0.3), RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-45), math.rad(0)), 0.3), LH.C0 = clerp(LH.C0, cn(-1, -1, -0.2) * LHCF * angles(math.rad(0), math.rad(-25), math.rad(10)), 0.3), HitpartFunk(RightLeg, 40, 60, 0, -0.5, 0), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, -1, 0) * angles(math.rad(0), math.rad(-10), math.rad(0)), 0.3), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(-10), math.rad(0)), 0.3), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(0)), 0.3), RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(30), math.rad(90)), 0.3), LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(45)), 0.3), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=232210079", RightLeg, 1, 1), HitpartFunk(RightLeg, 60, 160, 0, -0.5, 0), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 2) * angles(math.rad(-99), math.rad(-0), math.rad(-30)), 0.3), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(90), math.rad(0), math.rad(0)), 0.2), RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(-30), math.rad(0 * math.cos(sine / 25)), math.rad(0 * math.cos(sine / 25))), 0.2), LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.3, -0.2) * angles(math.rad(-30 + 1 * math.cos(sine / 25)), math.rad(0), math.rad(-0 + 1 * math.cos(sine / 25))), 0.3), RH.C0 = clerp(RH.C0, cn(1.1, -1 - 0.1 * math.cos(sine / 25), -0.6) * RHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 2 * math.cos(sine / 25))), 0.2), LH.C0 = clerp(LH.C0, cn(-0.5, -1 - 0.1 * math.cos(sine / 25), 0.4) * LHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(50), math.rad(20 + 2 * math.cos(sine / 25))), 0.2), icesmoke.Texture = "http://www.roblox.com/asset/?id=243728104", game.Players.LocalPlayer.Character.Head.Running.SoundId = "rbxasset://sounds/action_footsteps_plastic.mp3", icesmoke.Acceleration = Vector3.new(0, 15, 0), icesmoke.Texture = "http://www.roblox.com/asset/?id=11601142", icesmoke.Transparency = NumberSequence.new(0.7, 1), if attack == false and k == "x==" and MV1 > 19 and firemode == false then, CFuncs.Sound.Create("http://www.roblox.com/asset/?id=131632972", LeftArm, 1, 1.5), MagniDamage(Firepart2, 6, 20, 40, 10, "Normal"), BlockEffect(BrickColor.new("Cyan"), Firepart2.CFrame, 21, 21, 21, -2, -2, -2, 0.08), LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.3, -0.2) * angles(math.rad(130 + 1 * math.cos(sine / 25)), math.rad(0), math.rad(-90 + 1 * math.cos(sine / 25))), 0.3), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=268249319", LeftArm, 1, 2.7), BlockEffect(BrickColor.new("Cyan"), Firepart2.CFrame, 1, 1, 1, 3, 3, 3, 0.025), BlockEffect(BrickColor.new("White"), Firepart2.CFrame, 1, 1, 1, 2, 2, 2, 0.02), MagniDamage(Firepart2, 35, 35, 35, 0, "Freeze"), if char:FindFirstChild("TalkingBillBoard")~= nil then, char:FindFirstChild("TalkingBillBoard"):destroy(), if attack == false and k == "=" and MV2 > 89 and firemode == true then, Firepart = Instance.new("Part", RightArm), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=181004943", RightArm, 2, 0.7), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=586187912", RightArm, 1, 0.8), CreateSound("http://www.roblox.com/asset/?id=633130540", RightArm, 0.5, 1.5), BlockEffect(BrickColor.new("New Yeller"), Firepart.CFrame, 1, 1, 1, 6, 6, 6, 0.06), BlockEffect(BrickColor.new("Gold"), Firepart.CFrame, 1, 1, 1, 5.8, 5.8, 5.8, 0.06), BlockEffect(BrickColor.new("New Yeller"), Firepart.CFrame, 1, 1, 1, 1, 1, 1, 0.06), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.2), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2), RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(0), math.rad(0 + 0.1 * math.cos(sine / 25)), math.rad(130 + 1 * math.cos(sine / 25))), 0.05), LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, 0) * angles(math.rad(0 * math.cos(sine / 25)), math.rad(0), math.rad(0 + 1 * math.cos(sine / 25))), 0.1), RH.C0 = clerp(RH.C0, cn(0.9, -1 - 0.1 * math.cos(sine / 25), 0) * RHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(-10), math.rad(0 + 2 * math.cos(sine / 25))), 0.1), LH.C0 = clerp(LH.C0, cn(-0.9, -1 - 0.1 * math.cos(sine / 25), 0) * LHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(-10), math.rad(0 + 2 * math.cos(sine / 25))), 0.1), shoottraildd22(mouse.Hit.p, RightArm, 0, 10), if attack == false and k == "=" and MV2 > 89 and InForm == true then, BlockEffect(BrickColor.new("Gold"), Firepart.CFrame, 1, 1, 1, 2, 2, 2, 0.06), BlockEffect(BrickColor.new("Really red"), Firepart.CFrame, 1, 1, 1, 1.8, 1.8, 1.8, 0.06), RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(0), math.rad(90 + 0.1 * math.cos(sine / 25)), math.rad(90 + 1 * math.cos(sine / 25))), 0.1), RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(0), math.rad(0 + 0.1 * math.cos(sine / 25)), math.rad(90 + 1 * math.cos(sine / 25))), 0.1), shoottraildd(mouse.Hit.p, RightArm, 0, 10), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260433410", RightArm, 1, 0.8), BlockEffect(BrickColor.new("Gold"), Firepart.CFrame, 1, 1, 1, 6, 6, 6, 0.06), BlockEffect(BrickColor.new("Really red"), Firepart.CFrame, 1, 1, 1, 5.8, 5.8, 5.8, 0.06), BlockEffect(BrickColor.new("Really black"), Firepart.CFrame, 1, 1, 1, 1, 1, 1, 0.06), BasePart.TopSurface = Enum.SurfaceType.Smooth, BasePart.BottomSurface = Enum.SurfaceType.Smooth, BasePart.FormFactor = Enum.FormFactor.Custom, BasePart.Size = Vector3.new(0.2, 0.2, 0.2), local icy_Player = game.Players.localPlayer, local root = game:GetService("Players").LocalPlayer.Character:FindFirstChild("HumanoidRootPart"), game.Players.LocalPlayer.Character.Head.Running.SoundId = "rbxassetid://571670708", CreateSound("http://www.roblox.com/asset/?id=1056635059", Torso, 1, 1), local Fly, Rot = char.Torso:FindFirstChild("LMMFly"), char.Torso:FindFirstChild("LMMRot"), Fly = Instance.new("BodyPosition", char.Torso), Fly.maxForce = Vector3.new(math.huge, math.huge, math.huge), Rot = Instance.new("BodyGyro", char.Torso), Rot.maxTorque = Vector3.new(math.huge, math.huge, math.huge), CreateSound("http://www.roblox.com/asset/?id=", Fly, 2, 1.5), local Vectoring = Rot.cframe - Rot.cframe.p + Fly.position, Vectoring = Vectoring + cam.CoordinateFrame.lookVector * Speed, Vectoring = Vectoring - cam.CoordinateFrame.lookVector * Speed, Vectoring = Vectoring * CFrame.new(Speed, 0, 0), Vectoring = Vectoring * CFrame.new(-Speed, 0, 0), Vectoring = Vectoring * CFrame.new(0, Speed, 0), Vectoring = Vectoring * CFrame.new(0, -Speed, 0), Speed = math.min(Speed + Speed * 0.025, MaxSpeed), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.05), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.2), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(-20)), 0.2), RH.C0 = clerp(RH.C0, cn(1, -0.6, -0.4) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.1), LH.C0 = clerp(LH.C0, cn(-1, -0.9, -0.1) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(5)), 0.1), CreateSound("http://www.roblox.com/asset/?id=633130540", Torso, 0.8, 0.8), CreateSound("http://www.roblox.com/asset/?id=260433410", Torso, 1, 1), CreateSound("http://www.roblox.com/asset/?id=192104941", Fly, 2, 1.5), BlockEffect(BrickColor.new("Gold"), Hitpart2.CFrame, 13, 13, 13, 2, 2, 2, 0.1, 2), BlockEffect(BrickColor.new("Really red"), Hitpart2.CFrame, 11, 11, 11, 1.8, 1.8, 1.8, 0.1, 2), BlockEffect(BrickColor.new("Gold"), Hitpart3.CFrame, 13, 13, 13, 2, 2, 2, 0.1, 2), BlockEffect(BrickColor.new("Really red"), Hitpart3.CFrame, 11, 11, 11, 1.8, 1.8, 1.8, 0.1, 2), local part, pos, normal = workspace:FindPartOnRay(Ray.new(root.Position, Vector3.new(0, -64, 0)), game:GetService("Players").LocalPlayer.Character), icePath.Size = Vector3.new(3 + math.random(), 0.2 + math.random() * 0.2, 3 + math.random()), icePath.CFrame = CFrame.new(pos, pos + normal) * CFrame.Angles(-math.pi / 2, math.pi * 2 * math.random(), 0), icePath.BrickColor = colors[math.random(1, #colors)], icePath.Parent = game:GetService("Players").LocalPlayer.Character, game:GetService("Debris"):AddItem(icePath, 1), icePath.Velocity = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 36, if attack == false and k == "=" and MV3 > 19 and hoop == true then, RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, -0.5, -1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(0)), 0.3), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.3, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.1), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.1), RH.C0 = clerp(RH.C0, cn(1, 0, -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3), LH.C0 = clerp(LH.C0, cn(-1, -1.5, -0.6) * LHCF * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=608537390", Torso, 1, 0.6), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.3, 0) * angles(math.rad(160), math.rad(0), math.rad(0)), 0.1), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.3, 0) * angles(math.rad(160), math.rad(0), math.rad(0)), 0.1), BlockEffect(BrickColor.new("Cyan"), Hitpart2.CFrame, 21, 21, 21, -2, -2, -2, 0.08), BlockEffect(BrickColor.new("Medium blue"), Hitpart2.CFrame, 21, 21, 21, -2, -2, -2, 0.09), BlockEffect(BrickColor.new("Cyan"), Hitpart3.CFrame, 21, 21, 21, -2, -2, -2, 0.08), BlockEffect(BrickColor.new("Medium blue"), Hitpart3.CFrame, 21, 21, 21, -2, -2, -2, 0.09), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, -1.5, -1) * angles(math.rad(75), math.rad(0), math.rad(0)), 0.2), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), 0.3), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.5) * angles(math.rad(75), math.rad(0), math.rad(-45)), 0.1), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -0.5) * angles(math.rad(75), math.rad(0), math.rad(45)), 0.1), RH.C0 = clerp(RH.C0, cn(1, -0.7, -0.3) * RHCF * angles(math.rad(0), math.rad(0), math.rad(45)), 0.2), LH.C0 = clerp(LH.C0, cn(-1, -0.55, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3), BlockEffect(BrickColor.new("Cyan"), Hitpart2.CFrame, 61, 61, 61, -2, -2, -2, 0.04), BlockEffect(BrickColor.new("White"), Hitpart2.CFrame, 10, 10, 10, 2, 2, 2, 0.06), BlockEffect(BrickColor.new("Cyan"), Hitpart3.CFrame, 61, 61, 61, -2, -2, -2, 0.04), BlockEffect(BrickColor.new("White"), Hitpart3.CFrame, 10, 10, 10, 2, 2, 2, 0.06), BlockEffect(BrickColor.new("Cyan"), Torso.CFrame, 1, 1, 1, 55, 55, 55, 0.08), MagniDamage(Torso, 75, 70, 75, 40, "Freeze"), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260433850", Torso, 2, 0.5), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260435136", Torso, 4, 1.5), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.5) * angles(math.rad(75), math.rad(0), math.rad(0)), 0.1), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -0.5) * angles(math.rad(75), math.rad(0), math.rad(0)), 0.1), RH.C0 = clerp(RH.C0, cn(1, -0.7, -0.3) * RHCF * angles(math.rad(0), math.rad(0), math.rad(45)), 0.1), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, -0.5, -1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.3, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.2), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.1), RH.C0 = clerp(RH.C0, cn(1, 0, -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1), LH.C0 = clerp(LH.C0, cn(-1, -1.5, -0.6) * LHCF * angles(math.rad(0), math.rad(0), math.rad(90)), 0.2), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=201858144", Torso, 3, 0.65), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0.5, -0.1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.2), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-25), math.rad(0), math.rad(0)), 0.3), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3), RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.1), LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.1), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, -0.5, -0.1) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.2), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(25), math.rad(0), math.rad(0)), 0.1), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.3, -0.6) * angles(math.rad(100), math.rad(0), math.rad(-25)), 0.4), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-5)), 0.1), RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(30)), 0.1), LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1), MagniDamage(Torso, 75, 1, 75, 40, "Impale"), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260433850", Hitpart2, 1, 0.65), if attack == false and k == "c" and MV3 > 189 and firemode == true then, FastFireBall = Instance.new("Part", RightArm), FastFireBall2 = Instance.new("Part", LeftArm), FastFireBall2.Size = Vector3.new(1, 1, 1), BlockEffect(BrickColor.new("New Yeller"), FastFireBall.CFrame, 1, 1, 1, 1.85, 1.85, 1.85, 0.04, 1), BlockEffect(BrickColor.new("Gold"), FastFireBall2.CFrame, 1, 1, 1, 1.85, 1.85, 1.85, 0.04, 1), BlockEffect(BrickColor.new("New Yeller"), FastFireBall.CFrame, 1, 1, 1, 2, 2, 2, 0.06), BlockEffect(BrickColor.new("Gold"), FastFireBall.CFrame, 1, 1, 1, 1.8, 1.8, 1.8, 0.06), BlockEffect(BrickColor.new("New Yeller"), FastFireBall2.CFrame, 1, 1, 1, 2, 2, 2, 0.06), BlockEffect(BrickColor.new("Gold"), FastFireBall2.CFrame, 1, 1, 1, 1.8, 1.8, 1.8, 0.06), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.2), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.2), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.2), RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2), LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2), BlockEffect(BrickColor.new("White"), FastFireBall.CFrame, 1, 1, 1, 1.85, 1.85, 1.85, 0.05), BlockEffect(BrickColor.new("White"), FastFireBall2.CFrame, 1, 1, 1, 1.85, 1.85, 1.85, 0.05), if Rapid == true and ice_mode == false then, BlockEffect(BrickColor.new("New Yeller"), FastFireBall2.CFrame, 1, 1, 1, 3, 3, 3, 0.09, 1), BlockEffect(BrickColor.new("New Yeller"), FastFireBall2.CFrame, 1, 1, 1, 2.8, 2.8, 2.8, 0.09, 1), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(-5), math.rad(-20)), 0.3), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(5), math.rad(20)), 0.25), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(200), math.rad(0), math.rad(70)), 0.5), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(80), math.rad(0), math.rad(20)), 0.4), RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(20), math.rad(0)), 0.3), LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(20), math.rad(0)), 0.3), CreateSound("http://www.roblox.com/asset/?id=201858144", FastFireBall2, 2, 2), shoottraildd4(mouse.Hit.p, FastFireBall2, 0, 10), BlockEffect(BrickColor.new("New Yeller"), FastFireBall.CFrame, 1, 1, 1, 3, 3, 3, 0.09, 1), BlockEffect(BrickColor.new("Gold"), FastFireBall.CFrame, 1, 1, 1, 2.8, 2.8, 2.8, 0.09, 1), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(5), math.rad(20)), 0.3), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(-5), math.rad(-20)), 0.25), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(0), math.rad(-20)), 0.4), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(200), math.rad(0), math.rad(-70)), 0.5), RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(-20), math.rad(0)), 0.3), LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(-20), math.rad(0)), 0.3), CreateSound("http://www.roblox.com/asset/?id=150442604", FastFireBall, 2, 2), shoottraildd4(mouse.Hit.p, FastFireBall, 0, 10), CreateSound("http://www.roblox.com/asset/?id=150442604", Torso, 2, 0.8), Object = Player.Character.HumanoidRootPart, local Model = Instance.new("Model",workspace), if Player.Character:FindFirstChild("Shirt") then, local Shirt = Player.Character.Shirt:Clone(), if Player.Character:FindFirstChild("Pants") then, local Pants = Player.Character.Pants:Clone(), local Humanoid = Instance.new("Humanoid",Model), local LeftArm = Player.Character["Left Arm"]:Clone(), LeftArm.CFrame = Player.Character["Left Arm"].CFrame * CFrame.new(math.random(MinX,MaxX)*0.00,math.random(MinY,MaxY)*0.00,math.random(MinZ,MaxZ)*0.00), local RightArm = Player.Character["Right Arm"]:Clone(), RightArm.CFrame = Player.Character["Right Arm"].CFrame * CFrame.new(math.random(MinX,MaxX)*0.00,math.random(MinY,MaxY)*0.00,math.random(MinZ,MaxZ)*0.00), local LeftLeg = Player.Character["Left Leg"]:Clone(), LeftLeg.CFrame = Player.Character["Left Leg"].CFrame * CFrame.new(math.random(MinX,MaxX)*0.00,math.random(MinY,MaxY)*0.00,math.random(MinZ,MaxZ)*0.00), local RightLeg = Player.Character["Right Leg"]:Clone(), RightLeg.CFrame = Player.Character["Right Leg"].CFrame * CFrame.new(math.random(MinX,MaxX)*0.00,math.random(MinY,MaxY)*0.00,math.random(MinZ,MaxZ)*0.00), local sides = {"Left", "Right", "Top", "Bottom", "Front", "Back"}, local mod = Instance.new("Model", workspace), if v:IsA("BasePart") and v.Name ~= "HumanoidRootPart" and v.Name ~= "Percent" then, if not workspace:FindFirstChild("MobModel") then, for i,v in pairs(Character:children()) do, if v:IsA("Part") and v.Name ~= "HumanoidRootPart" and v.Name ~= "Percent" then, new.BrickColor = BrickColor.new("Dark blue"), for i,v in pairs(new:children()) do if not v:IsA("SpecialMesh") then v:Destroy() end end, repeat wait() until not mod or #mod:children() == 0, if v:IsA("BasePart") and v.Name ~= "HumanoidRootPart" and v.Name ~= "Percent" and not v:FindFirstChildOfClass("ParticleEmitter") then, SoundFolder = Instance.new("Folder",char), punchsound1 = Instance.new("Sound",Torso), punchsound1.SoundId = "rbxassetid://137579113", StrongPunch = Instance.new("Sound",Torso), StrongPunch.SoundId = "rbxassetid://441202925", StrongPunch1 = Instance.new("Sound",Torso), StrongPunch1.SoundId = "rbxassetid://441202925", StrongPunch2 = Instance.new("Sound",Torso), StrongPunch2.SoundId = "rbxassetid://441202925", GroundImpact = Instance.new("Sound",Torso), GroundImpact.SoundId = "rbxassetid://165970126", getplayer.Position = Vector3.new(999,999,999), getplayer.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector*3, if hit.Parent:FindFirstChild("GetPlayer") == nil and hit.Parent:findFirstChild("HumanoidRootPart") ~= nil then, to = hit.Parent:findFirstChild("HumanoidRootPart"), to.CFrame = CFrame.new(RootPart.CFrame.p+v3(0,0.5,0)) + RootPart.CFrame.lookVector*2, for i,v in pairs(to.Parent:GetChildren()) do, RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(10), math.rad(90)), 0.3), HitpartFunk(RightArm, 10, 20, 0, -0.7, 0), to.CFrame = CFrame.new(to.CFrame.p + v3(0,15,0)), a21e.Transparency = a21e.Transparency + 0.03, aa51e.Scale = aa51e.Scale + v3(1.2,1.2,1.2), a51e.Transparency = a51e.Transparency + 0.03, aa61e.Scale = aa61e.Scale + v3(0.5,0.5,0.5), a61e.Transparency = a61e.Transparency + 0.02, hitground.Position = Vector3.new(999,999,999), ad.Position = Vector3.new(hitground.Position.x,hit2.Position.y,hitground.Position.z), aad.Texture = "http://www.roblox.com/asset/?id=108186785", smokemesh.MeshId = "rbxassetid://928329648", smokemesh.Scale = smokemesh.Scale + Vector3.new(3,3,3), smoke.Transparency = smoke.Transparency + 1/20, aad.Transparency = aad.Transparency + 1/20, ys.maxForce = Vector3.new(math.huge, math.huge, math.huge), to.CFrame = CFrame.new(to.CFrame.p + v3(100,5,0)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(100,5,0)), idk = Instance.new("BillboardGui",Zanzoken), RootPart.CFrame = to.CFrame - to.CFrame.lookVector * 3, to.CFrame = CFrame.new(to.CFrame.p + v3(0,50,0)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(0,50,0)), to.CFrame = CFrame.new(to.CFrame.p + v3(0,200,0)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(0,200,0)), to.CFrame = CFrame.new(to.CFrame.p + v3(30,70,0)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(30,70,0)), to.CFrame = CFrame.new(to.CFrame.p + v3(0,-100,0)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(0,-100,0)), to.CFrame = CFrame.new(to.CFrame.p + v3(0,5,70)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(0,5,74)), to.CFrame = CFrame.new(to.CFrame.p + v3(60,5,0)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(60,5,0)), to.CFrame = CFrame.new(to.CFrame.p + v3(90,20,0)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(90,20,0)), to.CFrame = CFrame.new(to.CFrame.p + v3(60,100,0)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(60,140,0)), Aura4.Color = ColorSequence.new(BrickColor.new("White").Color), to.CFrame = CFrame.new(to.CFrame.p + v3(-100,600,0)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(-100,600,0)), to.CFrame = CFrame.new(to.CFrame.p + v3(0,-800,0)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(0,-800,0)), to.CFrame = CFrame.new(to.CFrame.p + v3(0,35,0)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(0,35,0)), to.CFrame = CFrame.new(to.CFrame.p + v3(0,0,35)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(0,0,35)), sound1.SoundId = "rbxassetid://440145223", sound2.SoundId = "rbxassetid://440145223", sound3.SoundId = "rbxassetid://440145223", effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0), shok.BrickColor = BrickColor.new("Institutional white"), shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22), shok.Transparency = shok.Transparency + 0.035, shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4), shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29)), mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12), shok.Transparency = shok.Transparency + 0.11, shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4), shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15)), mesh.Scale = mesh.Scale + Vector3.new(0.9, 0.9, 1), shok.Transparency = shok.Transparency + 0.002, shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.52), 0.4), shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)), mesh.Scale = mesh.Scale + Vector3.new(0.9, 0.9, 0.1), shok.Transparency = shok.Transparency + 0.03, shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), mesh.Scale = mesh.Scale + Vector3.new(0.6, 0.6, 1.2), shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.76), 0.4), shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)), mesh.Scale = mesh.Scale + Vector3.new(0.6, 0.6, 0.1), shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), mesh.MeshId = "http://www.roblox.com/asset/?id=1051557", mesh.Scale = mesh.Scale + Vector3.new(1.8, 1.8, 1.5), shok.Transparency = shok.Transparency + 0.004, shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4), shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)), shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4), shok.Transparency = shok.Transparency + 0.06, shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), mesh.Scale = mesh.Scale + Vector3.new(1.1, 1.2, 1.1), shok.Transparency = shok.Transparency + 0.005, shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0)), shok.Transparency = shok.Transparency + 0.09, shok.Position = effspwn.Position + Vector3.new(0, 5, 0), mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2), mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5), shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5), mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5), shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4), shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)), mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5), local exp = Instance.new("Explosion",Torso), for i, v in pairs(Torso:GetChildren()) do, if attack == false and k == "]" and MV4 > 80 and firemode == true then, BlockEffect(BrickColor.new("Plum"), Firepart1.CFrame, 1, 1, 1, 2, 2, 2, 0.06), BlockEffect(BrickColor.new("Plum"), Firepart1.CFrame, 1, 1, 1, 1.8, 1.8, 1.8, 0.06), BlockEffect(BrickColor.new("Plum"), Firepart2.CFrame, 1, 1, 1, 2, 2, 2, 0.06), BlockEffect(BrickColor.new("Plum"), Firepart2.CFrame, 1, 1, 1, 1.8, 1.8, 1.8, 0.06), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.5) * angles(math.rad(45), math.rad(0), math.rad(-65)), 0.1), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -0.5) * angles(math.rad(45), math.rad(0), math.rad(65)), 0.1), RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(35)), 0.2), LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(-35)), 0.2), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.2), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=331888777", Firepart2, 8, 1), RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.5) * angles(math.rad(45), math.rad(0), math.rad(-65)), 0.1), LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(45), math.rad(0), math.rad(65)), 0.1), BlockEffect(BrickColor.new("White"), Firepart1.CFrame, 1, 1, 1, 20, 20, 20, 0.06), BlockEffect(BrickColor.new("White"), Firepart2.CFrame, 1, 1, 1, 20, 20, 20, 0.06), BlockEffect(BrickColor.new("Dark blue"), Firepart1.CFrame, 1, 1, 1, 10, 10, 10, 0.06), BlockEffect(BrickColor.new("New Yeller"), Firepart1.CFrame, 1, 1, 1, 9.5, 9.5, 9.5, 0.06). 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